Book #13 from the series: Turn Four After Dark

The Ghosts Started Betting Snacks: BOOK THIRTEEN (Turn Four After Dark 13)

About

When the haunting stopped being about fear, everything else followed.

It began quietly, the way the worst ideas always do. Someone brought snacks. Someone else made a deal. No one thought it mattered. Haunting had rules, after all—old ones, respected ones, rules that had survived ghosts, grudges, and midnight for longer than anyone could remember.

Then the ghosts started betting snacks.

What followed wasn’t rebellion or war or open chaos. It was worse. Haunting turned transactional. Fear became negotiable. Alliances formed quickly, collapsed faster, and reassembled with new terms and better snacks. The Critter Council objected loudly, cited tradition, filed paperwork—and then participated anyway. Pit Road noticed the shift and withdrew cooperation entirely. Midnight encouraged decisions that felt clever in the moment and indefensible afterward. The track watched without comment, because it had seen this pattern before.

Wagers escalated. Authority dissolved. Competitive haunting replaced purpose, and no one could remember when the night crossed the line—only that it never crossed back.

The Ghosts Started Betting Snacks is a darkly funny, unsettling supernatural novel where small choices compound into permanent consequences. It’s a story about systems breaking politely, power shifting without announcement, and chaos organizing itself while everyone insists they still have control. The humor cuts sharp, the horror creeps slowly, and the damage never resets.

This is not a story about villains.
It’s a story about behavior.


And once the snacks appear, there are no innocent choices left.

WHY YOU’LL LOVE THIS BOOK

  1. Dark humor with teeth — funny first, unsettling afterward
  2. Scary without cheap tricks — dread built from behavior, not jump scares
  3. A haunted setting that remembers everything
  4. Ghosts who negotiate worse than they haunt
  5. Escalating consequences that never reset
  6. A story that feels uncomfortably familiar beneath the supernatural


WHAT MAKES THIS BOOK DIFFERENT

 

  • Haunting becomes commerce, not confrontation

 

  • Authority collapses through negotiation, not rebellion

 

  • Silence proves more dangerous than action

 

  • Rules fail because belief fails first

 

  • No single decision causes the disaster—and that’s the point

 


This is horror rooted in recognition: watching something manageable become irreversible while everyone involved insists it’s still fine.

PERFECT FOR READERS WHO ENJOY

 

  • Supernatural stories with dark comedy and consequence

 

  • Ensemble casts that misbehave consistently

 

  • Horror that creeps instead of lunges

 

  • Systems under stress and authority undercut quietly

 

  • Stories where “nothing good came of this” is earned

 


WELCOME TO TURN FOUR AFTER DARK
Turn Four After Dark is a long-running supernatural series set around a haunted dirt track where ghosts, critters, tools, and humans all believe they understand how things work—until the track proves them wrong. Each book introduces a new disruption. Each disruption escalates. Nothing ever resets.

Book Thirteen marks the moment when competition replaces purpose.

And once that happens, the night belongs to no one.

If you’re looking for a scary, funny, haunting read that pulls you in fast and refuses to let the consequences go, The Ghosts Started Betting Snacks is waiting.

Just don’t bring food.